Product & design

Hire a UX/UI designer in Greece and Cyprus

A senior product designer who works from evidence rather than taste, and whose screens your developers can actually build.

In many products built in Greece and Cyprus, design arrives last: an interface assembled feature by feature, each screen carrying the style of whoever built it, and disagreements settled by taste because nobody brought evidence. A senior UX/UI designer works the other way around. Research with real users comes before the screens, the interface is made coherent again as one system rather than a stack of features, and every design is specified tightly enough to be built as designed.

The UX/UI designers on Hellenic Talent are elite professionals from product design teams at scale-ups, international technology companies, and the digital arms of corporates and banks. They have designed under the constraints this market produces: small teams, legacy systems underneath, and products that grew for years before anyone owned the design.

What does a UX/UI designer actually do?

  • Run user research and usability testing so design decisions rest on evidence rather than taste
  • Rework interfaces that grew feature by feature into one coherent system users can predict
  • Design flows and screens developers can build: states, edge cases, and behaviour specified, not implied
  • Build and document a design system that keeps future work consistent without constant redesign
  • Design inside the delivery cadence, in a steady rhythm with product managers and engineers
  • Treat accessibility as part of the craft from the first screen rather than an audit at the end
  • Prototype and test the risky flows before code is written, while being wrong is still cheap

How to choose the right UX/UI designer

What to test in the first conversation, whoever you end up hiring.

  1. Knows what launch changed

    Shows shipped products in the portfolio, and can explain what changed for users after launch.

  2. Users and data first

    Asks to see your users, your data, and your support tickets before touching a screen.

  3. Buildable as designed

    Specifies states, edge cases, and behaviour so developers build from the design rather than around it.

  4. Design system that held up

    Has built and maintained a design system, and can say what it prevented.

  5. Flags a product problem

    Will tell you when the problem is the product's logic or scope rather than the pixels.

Related roles

Tell us what you are trying to get done

A short call is enough to understand the situation and tell you honestly whether the network has the right UX/UI designer for it.

Engagements run remote, hybrid, or on-site, for clients in Greece, Cyprus, and the rest of the world.